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#11 | ||||||||||||||
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Gecko Tower
Join Date: Feb 2009
Posts: 54
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ok my question is how many maps do you want for the tutorial? I don't want to bog it down or rush things. I am guessing 6...ish. We'll see. We might also to make the tutorial optionally skipped for those who know the game and want to get to something harder
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Adversity doesn't build character, it reveals it.
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#12 | ||||||||||||||
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TowerDefence.net Game Project Developer
Join Date: Feb 2008
Posts: 832
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Exactly!
I'm still working on some limits, like maximum upgrades, that would make these maps more feasible, so that you can't just upgrade your homebase and send way to strong creeps... |
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#13 | ||||||||||||||
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Visiting here since May 2007
Join Date: Nov 2007
Posts: 895
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Bug!
Code:
ContextPlayer::queuePayment: queueing negative amount: -1 ContextPlayer::doPay: ERROR! paying more bonus then was queued! TowerHome::runUpgrade: 24382 User 1 can not upgrade tower at [I@1ec0856. ContextPlayer::queuePayment: queueing negative amount: -1 ContextPlayer::doPay: ERROR! paying more bonus then was queued! TowerHome::runUpgrade: 24383 User 1 can not upgrade tower at [I@b75434. ContextPlayer::queuePayment: queueing negative amount: -1 ContextPlayer::doPay: ERROR! paying more bonus then was queued! TowerHome::runUpgrade: 24384 User 1 can not upgrade tower at [I@1f59de2. ContextPlayer::queuePayment: queueing negative amount: -1 ContextPlayer::doPay: ERROR! paying more bonus then was queued! TowerHome::runUpgrade: 24385 User 1 can not upgrade tower at [I@4b1aea. ContextPlayer::queuePayment: queueing negative amount: -1 ContextPlayer::doPay: ERROR! paying more bonus then was queued! TowerHome::runUpgrade: 24386 User 1 can not upgrade tower at [I@5de7d7. ContextPlayer::queuePayment: queueing negative amount: -1 ContextPlayer::doPay: ERROR! paying more bonus then was queued! TowerHome::runUpgrade: 24387 User 1 can not upgrade tower at [I@571369. ContextPlayer::queuePayment: queueing negative amount: -1 ContextPlayer::doPay: ERROR! paying more bonus then was queued! TowerHome::runUpgrade: 24388 User 1 can not upgrade tower at [I@19d978b. ContextPlayer::queuePayment: queueing negative amount: -1 ContextPlayer::doPay: ERROR! paying more bonus then was queued! TowerHome::runUpgrade: 24389 User 1 can not upgrade tower at [I@9bedad. ContextPlayer::queuePayment: queueing negative amount: -1 ContextPlayer::doPay: ERROR! paying more bonus then was queued! TowerHome::runUpgrade: 24390 User 1 can not upgrade tower at [I@18b3647. ContextPlayer::queuePayment: queueing negative amount: -1 ContextPlayer::doPay: ERROR! paying more bonus then was queued! TowerHome::runUpgrade: 24391 User 1 can not upgrade tower at [I@987f7e. ContextPlayer::queuePayment: queueing negative amount: -1 As you can see, randomly the towers appear and disappear
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#14 | ||||||||||||||
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Our world is shaped by individuals
Join Date: Jun 2007
Posts: 1,166
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That's a minor visual "thing". I means that the GUI doesn't have time to update itself and therefore is excluding the towers.
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#15 | ||||||||||||||
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TowerDefence.net Game Project Developer
Join Date: Feb 2008
Posts: 832
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New version should fix it:
Version 0.10.6: * AI did not check if tower level was already at max before trying to upgrade. |
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