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Apple Defender Apple Defender

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Old January 17th, 2009, 06:29 AM   #1
Boometh
Tower
Points: 637, Level: 12
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Join Date: Jan 2009
Posts: 4
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Default Guide on Towers

Attack
Handgun
Aiming type: Lock on
Damage: 1
ROF: 70
Evolves from: 50 gold

Semi MachineGun
Aiming type: Lock on
Damage: 2
ROF: 80
Evoles from: Handgun

Machine Gun
Aiming type: Double, Lock on
Damage: 3xShots hit (2 shots)
ROF: 90
Evolves from: SMG

Grenade Launcher
Aiming type: Spin and shoot randomly
Damage: 5
ROF: 60
Evolves from: Machine gun

Gatling
Aiming type: Lock on
Damage: 5
ROF: 95 (Woah.)
Evolves from: Machine gun
(Amazing!)

Shotgun
Aiming type: Lock on, Split
Damage: 3xShots hit (3 shots)
ROF: 60
Evolves from: Semi MachineGun

Rocket Shotgun
Aiming type: Lock on, Split
Damage: 5xshots hit (3 shots)
ROF: 60
Evolves from: Shotgun

Split Shuriken
Aiming type: Shoots away from turret
Damage: 3xshots hit (8 shots)
ROF: 60
Evolves from: Shotgun

Catapult
Aiming type: Lock on
Damage: 2
ROF: 20
Evolves from: Handgun
(Really high range, but usually misses)

Thorn Gun
Aiming type: Spin and shoot randomly
Damage: 10
ROF: 90
Evolves from: Catapult

Freeze Tower
Aiming type: Lock on, freeze pierces enemies
Damage: 0 xD
ROF: 40
Evolves from: Catapult

Massive Catapult
Aiming Type: Lock on, can pass enemies but explosion does damage
Damage: 5
ROF: 70 (Doesn't really seem like it)
Evolves from: Catapult
It may have a high range, but the bullet doesn't go as far as the range shows.

Fire Catapult
Aiming type: Spin and shoot randomly, Pierce
Damage: 1 (Although does more damage when it pierces)
ROF: 90
Evolves from: Catapult

Meteor rain
Aiming type: Random targets in range
Damage: A half
ROF: Unknown
Evolves from: Fire catapult
(Note, the range is so small this turret is pretty useless.)

Fireball Launcher
Aiming type: Lock on, Pierce
Damage: 4
ROF: 80
Evolves from: Fire catapult
(Sure, really good damage combined with pierce, and ROF is cool. But, it really has turning problems.)

FlameThrower
Aiming type: Lock on
Damage: 0.5
ROF: N/A
Evolves from: Fire catapult
(If the flames can burn the enemy, it's health goes down a lot. Though it may need a freeze tower too.

Rocket Launcher
Aiming type: Lock on, Splash
Damage: 5
ROF: 70
Evolves from: Handgun

Long range missle
Aiming type: Lock on
Damage: 10
ROF: 70
Evolves from: Rocket Launcher
(Look at that range....)

Tomahawk Launcher
Aiming type: Homing, Splash
Damage: 10
ROF: 60
Evolves from: Rocket Launcher
(This turret doesn't turn. Instead it shoots upward missles that home in on enemies. Pretty good range.)

Sniper
Aiming type: Lock on, (Although can miss)
Damage: 5
ROF: 60
Evolves from: Handgun
(Amazing upgrades.)

Cut Lazer
Aiming type: Lock on, Pierce (Really big one too)
Damage: 1
ROF: 90
Evolves from: Sniper
(The lazer travels through the enemy, doing damage as it passes. The lazer goes past the range. Cuts through enemies. Bad range.)

Snow Launcher
Aiming type: Lock on
Damage: 3
ROF: 60
Evolves from: Handgun
(Slows enemies. But has a slow rate of fire, itself.)

Nuclear Drum
Aiming type: Wait and explode
Damage: 100
ROF: 100?
Evolves from: Snow Launcher (What?!)
(Yeah. It explodes.)

Cluster Bomb
Aiming type: Spin and shoot randomly
Damage: 4
ROF: 90
Evolves from: Snow Launcher (....)
(Rather than impacting enemies, The Cluster bomb makes spikes on the ground that damage enemies that walk on them.)

Electric Shock
Aiming type: Wait and strike
Damage: 1
ROF: 60
Evolves from: Cluster Bomb (?!)
(Waits for enemies. When enemies show up, the thunder strikes and damages enemies over time AND slows them! This means, put it next to an apple tree.)

Blizzard
Aiming type: Trap
Damage: 2
ROF: 90
Evolves from: Cluster bomb (Still makes no sense!)
(Like to the Cluster bomb, but it freezes.)

Bladegun!
Aiming type: Boomerang
Damage: 0.4
ROF: 0?!
Evolves from: Cluster Bomb (Actually makes sense this time)
(Throws blades that spin around the turret and do damage.)

Chain Lightning
Aiming type: Lock on, Chain
Damage: 5
ROF: 60
Evolves from: Snow Launcher
(It launches a chain lightning and slows the enemy. Sometimes the lightning bounces off the worm and continues to slow multiple enemies.)

Poisen Gas
Aiming type: Pierce
Damage: 0.1
ROF: 90
Evoles from: Handgun
(Its poisen. Its gas. Its Poisen Gas! But the tower name says Anthrax.)


Other towers

Repair Basic
Repair: 1/1
ROF: N/A (-100?)
...It repairs your turrets in range.

Grow
Grow: 1
ROF: -60
Truly, I get my turret damaged and this does nothing about it. I never got far enough to get a Super Grow, but it probably does nothing either.

Repair2
Repair: 1 and a half
ROF: (-80)

Repair3
Repair: 2
ROF: (-60)
I also, didn't get far enough to see whether or not there was anything past this.
__________________
Just one more wave

Just one more wave

Just one more wave

Just one more wave

Just one more wave

Just one more----Dead x.X
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