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Old April 12th, 2009, 03:37 PM   #1
The Noid
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Arrow Development version Changelog

This is the changelog for the development version:
http://www.towerdefence.net/?page=hextd

(maybe an admin can sticky it like the other changelog)


Version 0.8.77:
  • Maps update, 10 new ones!

Version 0.8.78:
  • No more client entered html in the chat box.
  • Message in chatbox when you get disconnected.

Version 0.8.79:
  • Improved replay controls to step through a game.
  • GUI fixes.
  • Game end detected properly again.
  • Incorrect player re-activation fixed.

Version 0.8.80:
  • Finally (I hope) fixed the comparator problems by giving each enemySprite a unique ID. Older sprites have a lower ID.

Version 0.8.82:
  • Wobble when drawing creeps.
  • Fixed timer-pie for svg-towers.
  • Slightly more informative error message when wave fails.

Version 0.8.83:
  • Fixed restarting of custom maps.
  • New map, Frogpond, with new background.

Version 0.8.84:
  • Map editor works again.
  • Colors for 12 players defined.

Version 0.8.85:
  • Keep alive pingpong for users in mp channels.
  • Mixup fixed when user left before gamestart and rejoined after.
  • GreenPlus renamed.
  • Green and Yellow towers price/damage improved.
  • More starting money in the first map.
  • Concurrentmodificationexception when people join or leave during a game. Synchronized a method.

Version 0.8.86:
  • UI fix, ConsoleChannelPanel also visible in SP.
  • Last wave in Dirty Horde gave bonus points.
  • GreenPlus renamed to Gnarly Green, aliased as gg and gp.

Last edited by The Noid; May 12th, 2009 at 10:12 AM.
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