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Old July 30th, 2009, 08:04 PM   #21
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Default Re: Development version Changelog

Version 0.9.11:
  • Work on game-start and rejoining running games.
  • NullPointerException fixed.
  • Creep-income-factor now the same for all creeps.
  • Towers Red 2 and 3 range reduced.
  • Tower Red 3 splash range reduced.
  • Tuned creep prices.

Version 0.9.12:
  • Starting new game after a MP game works.
  • Improved map loading.
  • Instant Replay fixed for MP games.
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Old August 2nd, 2009, 02:30 PM   #22
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Default Re: Development version Changelog

Version 0.9.13:
  • Balancing changes.

Version 0.9.14:
  • Loadable keymaps.
  • Shortcut keys for all homebase functions.
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Old August 30th, 2009, 08:15 PM   #23
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Default Re: Development version Changelog

Version 0.9.15:
  • Fixed problem with joining running games.
  • Fixed problem with version string containing spaces.

Version 0.9.16:
  • Balancing changes to green and yellow towers.
  • Increased range and damage upgrade effect of firecontrol tower.
  • Hit b to focus the chat-input-bar in mp games.

Version 0.10.0:
  • Created 'assault' single player mode, based on multiplayer. Player has to assault the base of a computer opponent that does not build towers but only sends creeps.
  • Fixed broken map editor functions.
  • Map editor can also add towers.
  • Map editor now changes hex types by choosing a type and clicking the hex.
  • Small creeps now take 0.1 life, large ones 10.
  • Maps can have a "story" that is shown on the selection screen.
  • Maps in the maplist sorted by category. (As soon as TST updates the map-handling on the site)

Version 0.10.1:
  • AI tower upgrades payments where not properly queued.
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Old September 13th, 2009, 07:18 PM   #24
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Default Re: Development version Changelog

Version 0.10.2:
  • If the connection to the server is lost, automaticly reconnect if needed.
  • Fixed checking of assault maps.

Version 0.10.3:
  • Path editor can edit path owner and target.

Version 0.10.4:
  • Can start editing a new map without first selecting an existing map.

Version 0.10.5:
  • Splash screen added, made by ThaCannon.

Version 0.10.6:
  • AI did not check if tower level was already at max before trying to upgrade.

Last edited by The Noid; September 13th, 2009 at 07:34 PM.
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Old October 10th, 2009, 11:12 PM   #25
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Default Re: Development version Changelog

Version 0.10.7:
  • Map-configurable tower selection
  • Configurable upgrade limits for pre-placed towers
  • Don't send game messages to server for non-mp games.
  • Only warn about server connection when on the title screen.
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Old October 12th, 2009, 06:07 PM   #26
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Default Re: Development version Changelog

Version 0.10.8:
  • Map-configurable per-type max tower count
  • Map-configurable per-type max upgrade limit
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Old October 14th, 2009, 07:31 PM   #27
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Default Re: Development version Changelog

Version 0.10.9:
  • Proper queueing of purchases in Assault games.
  • Fixed custom map game starting.
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