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Old April 12th, 2009, 04:37 PM   #1
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Arrow Development version Changelog

This is the changelog for the development version:
http://www.towerdefence.net/?page=hextd

(maybe an admin can sticky it like the other changelog)


Version 0.8.77:
  • Maps update, 10 new ones!

Version 0.8.78:
  • No more client entered html in the chat box.
  • Message in chatbox when you get disconnected.

Version 0.8.79:
  • Improved replay controls to step through a game.
  • GUI fixes.
  • Game end detected properly again.
  • Incorrect player re-activation fixed.

Version 0.8.80:
  • Finally (I hope) fixed the comparator problems by giving each enemySprite a unique ID. Older sprites have a lower ID.

Version 0.8.82:
  • Wobble when drawing creeps.
  • Fixed timer-pie for svg-towers.
  • Slightly more informative error message when wave fails.

Version 0.8.83:
  • Fixed restarting of custom maps.
  • New map, Frogpond, with new background.

Version 0.8.84:
  • Map editor works again.
  • Colors for 12 players defined.

Version 0.8.85:
  • Keep alive pingpong for users in mp channels.
  • Mixup fixed when user left before gamestart and rejoined after.
  • GreenPlus renamed.
  • Green and Yellow towers price/damage improved.
  • More starting money in the first map.
  • Concurrentmodificationexception when people join or leave during a game. Synchronized a method.

Version 0.8.86:
  • UI fix, ConsoleChannelPanel also visible in SP.
  • Last wave in Dirty Horde gave bonus points.
  • GreenPlus renamed to Gnarly Green, aliased as gg and gp.

Last edited by The Noid; May 12th, 2009 at 11:12 AM.
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Old April 12th, 2009, 08:22 PM   #2
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Old April 12th, 2009, 11:03 PM   #3
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And what about that game where RealSpace could control my movements?
What was the cause? Is gonna be fixed?
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Old April 13th, 2009, 10:00 AM   #4
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This thread is for changelog posts. Not for bugreports, not for questions.
All bugs will eventually be fixed given enough time.

Version 0.8.85:
  • Keep alive pingpong for users in mp channels.
  • Mixup fixed when user left before gamestart and rejoined after.
  • GreenPlus renamed.
  • Green and Yellow towers price/damage improved.
  • More starting money in the first map.
  • Concurrentmodificationexception when people join or leave during a game. Synchronized a method.

Last edited by The Noid; April 18th, 2009 at 10:20 AM. Reason: Automerged Doublepost
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Old April 17th, 2009, 12:52 PM   #5
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Version 0.8.86:
  • UI fix, ConsoleChannelPanel also visible in SP.
  • Last wave in Dirty Horde gave bonus points.
  • GreenPlus renamed to Gnarly Green, aliased as gg and gp.

Last edited by The Noid; April 18th, 2009 at 10:20 AM.
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Old April 17th, 2009, 01:03 PM   #6
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Updated 1st post, added [LIST][*][/LIST] items.
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Old April 18th, 2009, 01:03 PM   #7
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Version 0.8.87:
  • Some new maps by Realspace.
  • Context::messageReceived: Not a GameMessage: PING
  • Added name to "Waiting for player" message.
  • Showing pause toggle in mp games.
  • Fix fast map switching in mp.
  • Only show effect lines for special towers when selected.

Version 0.8.88:
  • Fixed a sync problem with players battling for hexes.
  • Full-Screen button in main menu.
  • Labeled tower upgrade button with MAX if max level reached.

Version 0.8.89:
  • Everybody can pause and un-pause mp games.
  • Full-screen button actually does full-screen.
  • Tower hotkeys (qwer asdf zxcv) for normal towers.

Last edited by The Noid; April 19th, 2009 at 11:37 AM. Reason: Automerged Doublepost
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Old April 20th, 2009, 09:00 AM   #8
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Version 0.8.90:
  • Send "ladder" and "Public" to server.

Version 0.8.91:
  • Updated map.
  • Changed interest shows correctly when selling towers.

Last edited by The Noid; April 21st, 2009 at 08:52 PM. Reason: Automerged Doublepost
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Old April 21st, 2009, 08:52 PM   #9
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Version 0.8.92:
  • Sorting towers to ensure calculations are the same.
  • Fixed sync error when ahead of the other player.
  • Creep-buy hotkey (space)

Version 0.8.93:
  • Fix Deadlock caused by invokeAndWait. Changed to invokeLater
  • Middle-mouse on existing tower fully upgrades that tower.
  • Mouse-over on new-tower buttons no longer de-select towers

Last edited by The Noid; April 22nd, 2009 at 06:45 PM. Reason: Automerged Doublepost
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Old April 26th, 2009, 07:51 PM   #10
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Version 0.8.94:
  • Ability to turn off auto-quality.
  • Some new maps by Realspace

Version 0.8.95:
  • Increased action delay to 3 ticks (1.5 seconds)
  • Reduced log output.
  • Removed non-functional channel-name check.
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