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Tower
Join Date: Aug 2009
Posts: 8
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If anybody finds any bugs in the game, please let me know here and I will update or fix them as soon as possible.
The first update has been made to the game, so please try it again to see what you now think of it. Many things have been added and bugs fixed. Last edited by junhalestone; September 1st, 2009 at 06:13 PM. Reason: Automerged Doublepost |
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#2 | ||||||||||||||
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Powerplant
Join Date: Nov 2007
Posts: 195
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Hi again
I gave the game another try, and did not encounter any bugs. ![]() There are still some things that makes the game very unbalanced though. 1: Information about the effect of upgrades 2: information about wave or next wave 3: a way to complete a level 4: in the end the game is not limited by money, but by the room you have to place towers on - that does not work as a gameplay, and is very unfullfulling. 5: Skill plays too little role in the game at all 6: still alot of problems placing towers. The paths all have different clearings and some times the tower has to be placed on the path, and other times it an only go half a pathwidth away from the path. 7: the effects of the lightning tower is still completely unvisible - does it do damage? how much? is it at all better then the bobing head? 8: if you press escape (if you forgot that you need to press c to clear a tower) the game closes without warning, that is a very hard way to learn. Please put in a warning sign or something. Looking at you very good webpage, I asume you are willing to go the mile to make a great game of this, but right now the game lacks any gameplay/replay value. Think about tweaking the towers and there placement, I would recommend lowering all towers damage, and lowering the increase in monster health per level by a lot, and similarly lowering the income increase for the monsters. At the first levels there is a little bit of skill involved, but in a few levels, it is just a matter of filling the map with towers. Make it so, that you never get enough money to fill the map. And most importantly put in a final level (40-50 maybe) and make it visible that you are doing 2/40 levels right now. Or make a point system and a highscore list, so that you actually have something to play for. Good luck, looking forward to the next version. |
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#3 | ||||||||||||||
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Tower
Join Date: Aug 2009
Posts: 8
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OK thanks again.
I am making a sort of newer version, not exactly a sequel, but an 'upgraded version'. It has loads of levels and achievements and possibly cheats. I will make a high score section to it, too. |
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