TowerDefence.net Forums
Home
Forum
Contact
Search
Go Back   Tower Defence Forums > Tower Defence Games > Online games > BugWave Tower Defense

BugWave Tower Defense BugWave Tower Defense

Reply
 
Thread Tools Display Modes
Old December 4th, 2008, 12:05 PM   #11
The Noid
TowerDefence.net Game Project Developer
Points: 5,837, Level: 35
Points: 5,837, Level: 35 Points: 5,837, Level: 35 Points: 5,837, Level: 35
Activity: 100%
Activity: 100% Activity: 100% Activity: 100%
 
The Noid's Avatar
 
Join Date: Feb 2008
Posts: 832
The Noid is a normal user
Default

Quote:
Originally Posted by halex View Post
Theoretically(!) it would be possible to replay the game exactly the same way.
That is something you can use to make your score-board unhackable, like I did for HexTD. It's also the first prerequisite for multiplayer. So if you really did manage to make your game deterministic you should consider adding those features as they're both very, very rare in TD-land. I guess that's because it's hard to make a deterministic game in Flash.
As far as I know there is only 1 TD game with an unhackable scoreboard (HexTD) and there are only two true multiplayer TD games (CreepSmash and HexTD) and those are both done in Java.
The Noid is offline   Reply With Quote
Old December 11th, 2008, 09:24 AM   #12
Archbob
Dart Monkey
Points: 1,234, Level: 16
Points: 1,234, Level: 16 Points: 1,234, Level: 16 Points: 1,234, Level: 16
Activity: 5%
Activity: 5% Activity: 5% Activity: 5%
 
Join Date: Dec 2008
Posts: 70
Archbob is a normal user
Default

Just beat 1.5 on hard with this setup. Nothing even got close. Well, two bees got by early cause I wasn't paying attention.
Attached Images
File Type: jpg bugwave1.5.jpg (75.3 KB, 23 views)
Archbob is offline   Reply With Quote
Old December 11th, 2008, 09:25 PM   #13
Rugz
Tower
 
Join Date: Jun 2008
Posts: 8
Rugz is a normal user
Default

That second round of bees!!!
Just beat hard also but 2 bees got by also.
Bit like Archbob setup.
Rugz is offline   Reply With Quote
Old December 11th, 2008, 10:22 PM   #14
Archbob
Dart Monkey
Points: 1,234, Level: 16
Points: 1,234, Level: 16 Points: 1,234, Level: 16 Points: 1,234, Level: 16
Activity: 5%
Activity: 5% Activity: 5% Activity: 5%
 
Join Date: Dec 2008
Posts: 70
Archbob is a normal user
Default

They made upgrading the great walls past level 3 completely worthless.
Archbob is offline   Reply With Quote
Reply

Bookmarks


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Beating all levels Onizuka Desktop Tower Defense Pro 1 May 12th, 2009 09:13 PM
Sandbox mode without beating extreme! zodiac1233 Gem Tower Defence 27 April 3rd, 2009 11:02 PM
Beating easy Onlsaught1 Onslaught Tower Defence 10 March 13th, 2009 09:39 PM
Advice for beating Easy. falian Jungle Hunt Tower Defense 0 May 6th, 2008 04:36 AM



All times are GMT. The time now is 04:01 AM.
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.